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May 10, 2012

Update (screenshot)

Here is a screen of the current state of things in Byte :
Click to enlarge

New apparent Stuff :
  • Lighting (point lights, with sprites' height taken into acount)
  • Isometric map system
  • GUI (only a start of)
New non-apparent Stuff :
  • Pathfinding (A*)
  • UDP Client-Server working perfectly (for now)
  • Windows compatibility

I will get back on the Map System and the Pathfinding in other new posts to explain how I made them internally.

Cya