![]() |
Click to enlarge |
New apparent Stuff :
- Lighting (point lights, with sprites' height taken into acount)
- Isometric map system
- GUI (only a start of)
- Pathfinding (A*)
- UDP Client-Server working perfectly (for now)
- Windows compatibility
I will get back on the Map System and the Pathfinding in other new posts to explain how I made them internally.
Cya